Búsqueda por tema: Three-dimensional display systems.
Mostrando 1-19 de 19 resultados, ordenados por
1. Foundations of 3D computer graphics / Steven J. Gortler. 2012

2. Mobile 3D graphics with OpenGL ES and M3G / Kari Pulli ... [et al.]. 2008

3. Point-based graphics / edited by Markus Gross and Hanspeter Pfister. 2007

4. Computer graphics : programming in OpenGL for visual communication / Steve Cunningham. 2007

5. Real-time volume graphics / Klaus Engel ... [et al.]. 2006

6. 3D user interfaces : theory and practice / Doug A. Bowman; Kruijff, Ernst; LaViola, Joseph J. ; Poupyrev, Ivan;. 2005

7. 3D game engine design : a practical approach to real-time computer graphics / David H. Eberly. 2001

8. 3D computer graphics / Alan Watt. — 3rd ed. 2000

  
9. Advanced 3D photorealism techniques / Bill Fleming. 1999

  
10. 3D modeling & surfacing / Bill Fleming. 1999

  
11. 3D photorealism toolkit / Bill Fleming. 1998

12. 3-D human modeling and animation / illustrations and text by Peter Ratner. 1998

13. Introduction to volume rendering / Barthold Lichtenbelt, Randy Crane, Shaz Naqvi. 1998

14. Principles of three-dimensional computer animation : modeling, rendering, and animating with 3D computer graphics / Michael O'Rourke. — Rev. ed. 1998

  
15. 3D graphics file formats : a programmer®s reference / Keith Rule. 1996

16. OpenGL superbible : the complete guide to OpenGL programming for Windows NT and Windows 95 / Richard S. Wright, Jr. and Michael Sweet. 1996

  
17. Fast algorithms for 3D-graphics / Georg Glaeser. 1994

18. Stereo computer graphics and other true 3D technologies / edited by David F. McAllister. 1993

19. Geometric and solid modeling : an introduction / Christoph M. Hoffmann. 1989


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